The following is a list of books by category and what my impressions are of
each.
DirectX Books
Spells of Fury
by Michael J. Norton
ISBN: 1571690670
Overview: This was the first really good DirectX book. One of my personal
favorites, however it is written for C and used DirectX 2.0.
Teach Yourself DirectX 7 in 24 Hours
by Robert Dunlop
ISBN: 067231634X
Overview: This book is written for C/C++ and uses DirectX 7. I liked this book
for its detail and easy to understand diagrams.
Game Programming Books
Tricks of the Windows Game Programming Gurus
by Andre Lamothe
ISBN: 0672313618
Overview: If you want to learn to program games for windows, this book is a
solid foundation. The version of DirectX used in the book is outdated, however
the optimization methods, advice and basic framework is still very valuable. I'm
hoping the author will come out with an updated version.
Game Programming Gems
by Mark DeLoura
ISBN: 1584500492
Overview: One of the foundation books for every game programmer. I was
thoroughly impressed with this book. The techniques described here are well
suited for all game programming.
Game Programming Starter Kit 5.0
by Macmillan Software
ISBN: 1575955555
Overview: This kit includes three CD's. One with a 3D programming library, one
with an e-book version of the Tricks of the Windows Game Programming Gurus
book, and another with Visual C++6(stripped down version). The bound book
included with this kit is the best selling Game Design: Secret of the Sages.
At first I wasn't impressed with this book. However I have to admit that as I
read along, I found it quite enjoyable, and there was tons of good advice in the
book. Including information about getting a job in the industry, how to develop
games, and good overall advice from many of the greats in the industry. I would
highly recommend this package due to the fact you get two really nice books (one
being an e-book) at a reasonable price.
Arcade Books
The Complete Pinball Book
by Marco Rossignoli
ISBN: 0764310038
Overview: This books is an excellent collection of information on the history of
pinballs. It is a large coffee table book with excellent pictures.
Visual Basic Books
Visual Basic 6 - How To Program
byHarvey M. Deitel, Paul J.
Deitel, T. R. Nieto
ISBN: 0134569555
Overview: A complete book for anyone who wants to learn VB. I've used this book
many times to teach non-programmers, and also those who were used to other
languages. This book has everything but ADO coverage.